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Quick answer
Stake Packs is an in-house Stake game: each bet opens a pack of 5 cards from a 240-card collection. Stake sets its RTP at 98%, a 2% house edge. Each card carries a multiplier that rises with its rarity, and a pack pays your bet times the sum of the five.
| RTP | 98% |
|---|---|
| House edge | 2% |
| Cards per pack | 5 |
| Collection | 240 cards |
| Rarity tiers | 6, from Common to the Stake Card |
| Collection bets | $0.10 or more |
| Fairness | HMAC-SHA256 seeds |
| Min bet | $0.0001 or equivalent |
Source: Stake's Packs page.
The Collection counter, 0/240 at the start, fills as you find new cards. You can search, filter and sort it by rarity, and the whole set earns a badge.
Every card sits in one of six rarity tiers, and the tier sets its multiplier range. The 240 cards split into 100 Common, 60 Uncommon, 55 Rare, 15 Epic, 9 Legendary and one Stake Card. Because the 5 multipliers in a pack add up, one strong card can carry four weak ones.
Add up the chances on Stake’s rarity list and Common cards take 83% (36% + 22% + 15% + 10%), Uncommon cards 15% (3 x 3% + 3 x 2%). So about 98 cards in 100 are worth 0.80x or less. Rare cards, from 1x to 15x, fill most of what is left. Every chance Stake lists for Epic and Legendary cards is 0.03% or less, and the Stake Card’s is 0.00001%.
Stake lists a single RTP for Packs: 98%. Over a long run of packs that is about $2 kept for every $100 wagered. From Bronze VIP ($10,000 wagered), or from sign-up with code BONUSTIIME once Stake support activates it, Stake’s rakeback returns 3.5% of that edge, about 7 cents per $100. Packs has no Difficulty setting, so your bet size alone sets how much you risk.
Tarot and Cases, two other drop-and-reveal Originals, also run at 98% RTP. In Tarot the multipliers of 3 cards are multiplied together; in Packs they are added up. To compare every Original, see our house edge table.
An average cost per $100 wagered, not a fee on each bet.
| Edge | Cost | After rakeback |
|---|---|---|
| 2% | $2.00 | $1.93 |
| Rarity | Cards in the set | Multipliers |
|---|---|---|
| Common | 100 | 0.01x to 0.04x |
| Uncommon | 60 | 0.10x to 0.80x |
| Rare | 55 | 1x to 15x |
| Epic | 15 | 50x to 150x |
| Legendary | 9 | 500x to 1,000x |
| The Stake Card | 1 | Shown in game |
You control
You don’t control
Doubling your bet after each loss (Martingale) does not change the edge. It makes losing runs more expensive, and it stops at Stake’s maximum bet and maximum profit per bet. Chasing the full collection works the same way: the rarest cards are just as rare on your thousandth pack as on your first, so give the collection a budget, not a target.
18+. Play with money you can afford to lose. Stake lets you set limits or self-exclude: see our Stake self-exclusion guide and our responsible gambling page.
Packs turns your seeds into the 5 cards of each pack. The cards carry the multipliers, so once you have checked the cards, you have checked the payout.
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Check Stake's terms for how Originals count toward wagering. The €30 needs a €20 deposit, so it is not a no deposit bonus.
No. The 5 cards in each pack come from your client seed, Stake's server seed and the nonce, and Stake shows the server seed's hash first. Once that seed is revealed, you can replay any pack and get the same cards. Stake also lists card chances for every rarity tier on its Packs page.
Stake lists Packs' RTP at 98%, which leaves a 2% house edge. Over many packs that is about $2 kept per $100 wagered. Stake gives one figure for the game, and there is no setting that changes it.
Each of the 5 cards in a pack has its own multiplier, and your payout is your bet times the sum of the five. With a $1 bet, four 0.01x Common cards and one 15x Rare card pay $15.04 (4 x 0.01 + 15 = 15.04).
Stake's Packs page gives two different figures for the top win, so we do not quote one: check the card multipliers shown in game. Any win is also capped by Stake's maximum profit per bet.
It tracks the cards you find, out of 240, and it is tied to your account. Only bets of $0.10 or more, or the equivalent, add cards, and completing the set earns a badge. Your payout still comes only from the 5 cards in each pack.
Strongly. About 98 cards in 100 are Common or Uncommon, worth 0.80x or less, while the big multipliers sit on Epic and Legendary cards, whose listed chances are all 0.03% or less. Long runs of small returns are normal, so size your bets for them.
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